жду FO3 с нетерпением

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чувствую, беспезда не подведет:

What was said recently, by both Todd and me, is that in real-time, skill affects chance to hit less than it used to. This change was made after extensive playtesting. Why? Most everyone found it annoying that you'd have your crosshair over an enemy, and your bullets would go completely wide.

отсюда мораль, статсы анноят и ваще говно. нахуй их.

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This page contains a single entry by Andrew Dolgov published on August 5, 2008 12:12 PM.

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